Beginner's Guide to Character Creation in Maya

Beginner's Guide to Character Creation in Maya

3D Total Publishing

Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.

https://shop.3dtotal.com/books/3dtotalpublishing/beginners-guide-character-creation-maya.html

Beginner's Guide to Character Creation in Maya- flick-through

A sneak peek between the pages of Beginner's Guide to Character Creation in Maya, in which the talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Grab your copy from the 3dtotal shop: http://bit.ly/1KKcF42

Beginners Guide to Character Creation in Maya - Chapter 1

Beginners Guide to Character Creation in Maya - Chapter 1

A sample from chapter 1 (Pipeline and Interface) from the Beginners Guide to Character Creation in Maya book I created.

https://shop.3dtotal.com/books/3dtotalpublishing/beginners-guide-character-creation-maya.html

Beginners Guide to Character Creation in Maya - Chapter 2

Beginners Guide to Character Creation in Maya - Chapter 2

A sample from chapter 2 (Modelling and Sculpting) from the Beginners Guide to Character Creation in Maya book I created.

https://shop.3dtotal.com/books/3dtotalpublishing/beginners-guide-character-creation-maya.html

Beginners Guide to Character Creation in Maya - Chapter 3

Beginners Guide to Character Creation in Maya - Chapter 3

A sample from chapter 3 (Texturing and Shading) from the Beginners Guide to Character Creation in Maya book I created.

https://shop.3dtotal.com/books/3dtotalpublishing/beginners-guide-character-creation-maya.html

Beginners Guide to Character Creation in Maya - Chapter 4

Beginners Guide to Character Creation in Maya - Chapter 4

A sample from chapter 4 from the Beginners Guide to Character Creation in Maya book I created.

https://shop.3dtotal.com/books/3dtotalpublishing/beginners-guide-character-creation-maya.html

Beginners Guide to Character Creation in Maya - Chapter 5

Beginners Guide to Character Creation in Maya - Chapter 5

A sample from chapter 5 (Locomotion and Animation) from the Beginners Guide to Character Creation in Maya book I created.

https://shop.3dtotal.com/books/3dtotalpublishing/beginners-guide-character-creation-maya.html

Beginners Guide to Character Creation in Maya - Chapter 6

Beginners Guide to Character Creation in Maya - Chapter 6

A sample from chapters 6 (Lighting and Rendering) from the Beginners Guide to Character Creation in Maya book I created.

https://shop.3dtotal.com/books/3dtotalpublishing/beginners-guide-character-creation-maya.html

3D Artist Maya Book

3D Artist Maya Book

Imagine Publishing Ltd

The 3D Artist Maya book is a specially created digital edition designed to help you get the most out of the CG industry's biggest software package. We cover modelling, texturing, rigging and animation across a range of diverse topics, and offer 50 tips and tricks that you can't find anywhere else. This is one digital edition not to be missed!

I contributed chapters on character animation, exterior environment creation and locomotive modelling and rigging in Maya.

http://www.greatdigitalmags.com/view/3dartist/2998/3d-artist-books-maya

3ds Max Projects

3ds Max Projects

3ds Max Projects presents a series of inspirational tutorials designed to help you get to grips with this versatile and industry-standard software.

If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.

I contributed a chapter on character rigging and was technical editor for the book. It was a privilege to be part of such a strong team of artists.

https://shop.3dtotal.com/books/3dtotalpublishing/3dsmax-projects.html#t1

3D Art & Design Tips, Tricks & Fixes

3D Art & Design Tips, Tricks & Fixes

Imagine Publishing Ltd

The world of 3D art and design has reached a whole new level of creativity with advanced tools and software to make your work easier. Today, computers are faster than they ever were and games have an almost movie-like quality to them. The world of 3D art and design is fascinating and holds endless possibilities. Whether you work in Maya, Blender, ZBrush, Photoshop or 3ds Max, this book will show you techniques and skills to master each software for whatever you aim to use it for. We have tutorials by some of the most reputed names in the industry and step-by-step guides will help you streamline your workflow to take your 3D projects to a whole new level.

I contributed chapters on character animation and exterior environment creation in Maya.

3D Art & Design Book

3D Art & Design Book

Imagine Publishing Ltd

Become a 3D master and follow the fantastic features and tutorials that will teach you all the tricks, techniques and tools you'll ever need.

Featuring:
Design lifelike characters - Bring your creations to life by following these step-by-step guides
In-depth tutorials - Become a master of environments, transport and architecture
Interviews with artists - We speak to professional artists and learn their tricks of the trade
Inspirational galleries - Incredible works of art from the world's finest 3D artists

I contributed tutorials on character rigging and animation and vehicle modelling and rigging.

 

3D Artist Magazine

3D Artist Magazine

Imagine Publishing Ltd

3D Artist is an authoritative and well-respected source of inspiration for those working or aspiring to be working in the CGI industry. Every product in the 3D Artist portfolio features guides for awe-inspiring images, interviews and career advice from industry insiders and behind-the-scenes access on major 3D projects. 3D Artist covers all software and disciplines.

Issues 43 to 54, 58 to 63 and 67 to 70. I wrote six series of tutorials; the first was on character rigging, the second on character animation, the third on vehicle modelling, rigging and animating, the fourth on environment creation, the fifth on modelling, rigging and animating a steam locomotive, and the sixth on modelling, texturing, rigging and animating a cuttlefish.

http://www.greatdigitalmags.com/view/search/results?query=3d%20artists

3D Creative Magazine

3D Creative Magazine

3D Total Publishing

3dcreative is the magazine for CG artists around the globe, whether you already work in 3D or are just getting started. Each issue is full of techniques, tutorials, interviews, articles, project overviews and galleries – providing the perfect platform from which to improve your 3D skills, learn from the professionals and get inspiration for your next project.

Amongst providing you with a vast insight into the latest in the industry these 100 page magazines are released each month, meaning you have immediate access to the latest and greatest in the world of CG and digital art.

Issues 110, 111, 112, 113. I contributed tutorials on anatomy and Maya workflows.

http://www.3dcreativemag.com/index.html

Model a Cuttlefish Tutorial

The folks at 3D Artist have released a video I created for them a little while back. Its a cephalopod by the way - not a fish!

https://vimeo.com/124980559

You can also find a turntable here:

https://vimeo.com/92893073

Learning Anatomy

Learning Anatomy

Just giving myself a little refresher on a bit of anatomy and I thought I would share the progress.

01. Proportions (Anterior): https://vimeo.com/121517007

02. Skeleton (Anterior): https://vimeo.com/121518523

03. Muscles of the Trunk:  https://vimeo.com/121519419

04. Muscles of the Upper Limb: https://vimeo.com/121520714

05. Muscles of the Lower Limb: https://vimeo.com/121521704

06. Muscles of the Head (Anterior): https://vimeo.com/121522886

07. Muscles of the Trunk (Posterior): https://vimeo.com/121524242

08. Muscles of the Upper Limb (Posterior): https://vimeo.com/121524648

09. Muscles of the Lower Limb (Posterior): https://vimeo.com/121525345

 

Introduction to Modelling

Introduction to Modelling

I created a series of tutorials for box modelling a male character in Maya for 3D Total.com.

01. Polygonal Modeling Theory: http://www.3dtotal.com/index_tutorial_detailed.php?id=1754#.VSNBhfnF_h4

02. Body Blocking: http://www.3dtotal.com/index_tutorial_detailed.php?id=1762#.VSNBRPnF_h4

03. Modelling the Torso: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1776#.VSNCa_nF_h4

04. Modelling the Arms: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1788#.VSNCafnF_h4

05. Modelling the Legs: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1780#.VSNC5_nF_h4

06. Modelling the Hands and Feet: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1795#.VSNChfnF_h4

07. Modelling the Head: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1804#.VSNCZ_nF_h4

08. Finalizing the Model: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1824#.VSNCHPnF_h4

Introduction to Rigging

Introduction to Rigging

I created a series of tutorials for rigging a male character in Maya for 3D Total.com.

01. Introduction to Rigging: http://www.3dtotal.com/index_tutorial_detailed.php?id=1836#.VSNDzPnF_h4

02. Rigging the Torso: http://www.3dtotal.com/index_tutorial_detailed.php?id=1838#.VSNEBfnF_h4

03. Rigging the Neck and Head: http://www.3dtotal.com/index_tutorial_detailed.php?id=1841#.VSNEGPnF_h4

04: Rigging the Arms: http://www.3dtotal.com/index_tutorial_detailed.php?id=1846#.VSNDx_nF_h5

05: Rigging the Hands: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1850#.VSNEh_nF_h5

06: Rigging the Legs: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1854#.VSNEl_nF_h5

07: Rigging the Feet: http://www.3dtotal.com/index_tutorial_detailed.php?id=1857&search=maya#.VSNErvnF_h5

08: Rigging the Fingers and the Thumb: http://www.3dtotal.com/index_tutorial_detailed.php?id=1864&search=maya%20rigging#.VSNEv_nF_h6

09: Cleaning up the Rig:  http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1869#.VSNE2fnF_h5

10. Introduction to Skinning: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1874#.VSNE6vnF_h5

11. Corrective Blendshapes: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1883#.VSNFBvnF_h5

12. Finalising the Rig: http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=2&id=1888#.VSNEZvnF_h4

Model an Exterior Environment

Model an Exterior Environment

A short tutorial on modelling an exterior environment in Maya for 3D Artist.

http://www.3dartistonline.com/news/2014/09/model-an-exterior-environment-in-maya/

 

Model Vehicles for Animation

Model Vehicles for Animation

A car modelling tutorial created for 3D Artist.

http://www.3dartistonline.com/news/2014/05/model-vehicles-for-animation/

Model a Steam Locomotive

Model a Steam Locomotive

A locomotive modelling tutorial for 3D Artist.

http://www.3dartistonline.com/news/2014/07/how-do-i-model-and-rig-a-steam-locomotive-part-1/

Animating Weight

Animating Weight

A tutorial on animating a character lifting a heavy object, created for 3D Artist.

http://www.3dartistonline.com/news/2014/02/how-do-i-animate-a-character-lifting-weights/

Animate a Tornado Kick

Animate a Tornado Kick

A tutorial on animating a tornado kick, created for 3D Artist.

http://www.3dartistonline.com/news/2013/10/how-to-animate-action-moves-in-maya/

Zombie Crossing 1: Modelling and Sculpting

Zombie Crossing 1: Modelling and Sculpting

I've just released Zombie Crossing: Part 1, which focusses on Modelling and Sculpting a Zombie in Autodesk Maya and Autodesk Mudbox.

If you are new to 3d packages, modelling and sculpting, then this is the un-dead guy for you!

You can check it out the full course here: cgcircuit.com/course/zombie-crossing-1-modelling--sculpting

 

Zombie Crossing 2: Texturing and Shading

Zombie Crossing 2: Texturing and Shading

I've just released the Part 2 of Zombie Crossing focuses on UVing, Texturing and Shading a Zombie in Autodesk Maya and Autodesk Mudbox.

cgcircuit.com/course/zombie-crossing-2-texturing--shading