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VFX Tips and Tricks 02. Camera Lineup and Projection

Hello all,

In this short VFX tips and tricks video, we'll be looking at how to undistort in image in NUKE, lining up a CG camera to match a physical camera, camera projections and adding CG elements to a backplate in Maya.

If you have any questions or suggestions, feel free to get in touch.

You can find the reference images, the NUKE script and a Maya scene file here (for NUKE 9 and Maya 2016):

02_cameraLineupAndProjection.part1.rar

02_cameraLineupAndProjection.part2.rar

02_cameraLineupAndProjection.part3.rar