I'll be releasing a series of short VFX tips and tricks videos. Every month, I'll demonstrate a simple technique which can ease your workflow, and perhaps save you some time and effort.
In this first video, we'll be looking at moving objects in Maya. I'll demonstrate how Parenting, Constraints, Pivots and Snapping can be your best friends if you want to move things from point A to point B.
If you have any questions or suggestions, feel free to get in touch.
You can also find an example scene file here (for Maya 2016): 01_movingObjects.ma